In the closing months of 2018, NVIDIA finally released the long-awaited successor to the Pascal-based GeForce GTX 10 series: the GeForce RTX 20 series of video cards. Built on their new Turing architecture, these GPUs were the biggest update to NVIDIA's GPU architecture in at least half a decade, leaving almost no part of NVIDIA's architecture untouched.

So far we’ve looked at the GeForce RTX 2080 Ti, RTX 2080, and RTX 2070 – and along with the highlights of Turing, we’ve seen that the GeForce RTX 20 series is designed on a hardware and software level to enable realtime raytracing and other new specialized features for games. While the RTX 2070 is traditionally the value-oriented enthusiast offering, NVIDIA's higher price tags this time around meant that even this part was $500 and not especially value-oriented. Instead, it would seem that the role of the enthusiast value offering is going to fall to the next member in line of the GeForce RTX 20 family. And that part is coming next week.

Launching next Tuesday, January 15th is the 4th member of the GeForce RTX family: the GeForce RTX 2060 (6GB). Based on a cut-down version of the same TU106 GPU that's in the RTX 2070, this new part shaves off some of RTX 2070's performance, but also a good deal of its price tag in the process. And for this launch, like the other RTX cards last year, NVIDIA is taking part by releasing their own GeForce RTX 2060 Founders Edition card, which we are taking a look at today.

NVIDIA GeForce Specification Comparison
  RTX 2060 Founders Edition GTX 1060 6GB (GDDR5) GTX 1070
(GDDR5)
RTX 2070
CUDA Cores 1920 1280 1920 2304
ROPs 48 48 64 64
Core Clock 1365MHz 1506MHz 1506MHz 1410MHz
Boost Clock 1680MHz 1709MHz 1683MHz 1620MHz
FE: 1710MHz
Memory Clock 14Gbps GDDR6 8Gbps GDDR5 8Gbps GDDR5 14Gbps GDDR6
Memory Bus Width 192-bit 192-bit 256-bit 256-bit
VRAM 6GB 6GB 8GB 8GB
Single Precision Perf. 6.5 TFLOPS 4.4 TFLOPs 6.5 TFLOPS 7.5 TFLOPs
FE: 7.9 TFLOPS
"RTX-OPS" 37T N/A N/A 45T
SLI Support No No Yes No
TDP 160W 120W 150W 175W
FE: 185W
GPU TU106 GP106 GP104 TU106
Transistor Count 10.8B 4.4B 7.2B 10.8B
Architecture Turing Pascal Pascal Turing
Manufacturing Process TSMC 12nm "FFN" TSMC 16nm TSMC 16nm TSMC 12nm "FFN"
Launch Date 1/15/2019 7/19/2016 6/10/2016 10/17/2018
Launch Price $349 MSRP: $249
FE: $299
MSRP: $379
FE: $449
MSRP: $499
FE: $599

Like its older siblings, the GeForce RTX 2060 (6GB) comes in at a higher price-point relative to previous generations, and at $349 the cost is quite unlike the GeForce GTX 1060 6GB’s $299 Founders Edition and $249 MSRP split, let alone the GeForce GTX 960’s $199. At the same time, it still features Turing RT cores and tensor cores, bringing a new entry point for those interested in utilizing GeForce RTX platform features such as realtime raytracing.

Diving into the specs and numbers, the GeForce RTX 2060 sports 1920 CUDA cores, meaning we’re looking at a 30 SM configuration, versus RTX 2070’s 36 SMs. As the core architecture of Turing is designed to scale with the number of SMs, this means that all of the core compute features are being scaled down similarly, so the 17% drop in SMs means a 17% drop in the RT Core count, a 17% drop in the tensor core count, a 17% drop in the texture unit count, a 17% drop in L0/L1 caches, etc.

Unsurprisingly, clockspeeds are going to be very close to NVIDIA’s other TU106 card, RTX 2070. The base clockspeed is down a bit to 1365MHz, but the boost clock is up a bit to 1680MHz. So on the whole, RTX 2060 is poised to deliver around 87% of the RTX 2070’s compute/RT/texture performance, which is an uncharacteristically small gap between a xx70 card and an xx60 card. In other words, the RTX 2060 is in a good position to punch above its weight in compute/shading performance.

However TU106 has taken a bigger trim on the backend, and in workloads that aren’t pure compute, the drop will be a bit harder. The card is shipping with just 6GB of GDDR6 VRAM, as opposed to 8GB on its bigger brother. The result of this is that NVIDIA is not populating 2 of TU106’s 8 memory controllers, resulting in a 192-bit memory bus and meaning that with the use of 14Gbps GDDR6, RTX 2060 only offers 75% of the memory bandwidth of the RTX 2070. Or to put this in numbers, the RTX 2060 will offer 336GB/sec of bandwidth to the RTX 2070’s 448GB/sec.

And since the memory controllers, ROPs, and L2 cache are all tied together very closely in NVIDIA’s architecture, this means that ROP throughput and the amount of L2 cache are also being shaved by 25%. So for graphics workloads the practical performance drop is going to be greater than the 13% mark for compute throughput, but also generally less than the 25% mark for ROP/memory throughput.

Speaking of video memory, NVIDIA has called this the RTX 2060 but early indications are that there will be different configurations of RTX 2060s with less VRAM and possibly fewer CUDA cores and other hardware resources. Hence, it seems forward-looking to refer to the product mentioned in this article as the RTX 2060 (6GB); as you might recall, the GTX 1060 6GB was launched as the ‘GTX 1060’ and so appeared as such in our launch review, up until a month later with the release of the ‘GTX 1060 3GB’, a branding that does not indicate its lower-performing GPU configuration unrelated to frame buffer size. Combined with ongoing GTX 1060 naming shenanigans, as well as with GTX 1050 variants (and AMD’s own Polaris naming shenanigans also of note), it seems prudent to make this clarification now in the interest of future accuracy and consumer awareness.

NVIDIA GTX 1060 Variants
Specification Comparison
  GTX 1060 6GB GTX  1060 6GB
(9 Gbps)
GTX 1060 6GB (GDDR5X) GTX 1060 5GB (Regional) GTX 1060 3GB
CUDA Cores 1280 1280 1280 1280 1152
Texture Units 80 80 80 80 72
ROPs 48 48 48 40 48
Core Clock 1506MHz 1506MHz 1506MHz 1506MHz 1506MHz
Boost Clock 1708MHz 1708MHz 1708MHz 1708MHz 1708MHz
Memory Clock 8Gbps GDDR5 9Gbps GDDR5 8Gbps GDDR5X 8Gbps GDDR5 8Gbps GDDR5
Memory Bus Width 192-bit 192-bit 192-bit 160-bit 192-bit
VRAM 6GB 6GB 6GB 5GB 3GB
TDP 120W 120W 120W 120W 120W
GPU GP106 GP106 GP104* GP106 GP106
Launch Date 7/19/2016 Q2 2017 Q3 2018 Q3 2018 8/18/2016

Moving on, NVIDIA is rating the RTX 2060 for a TDP of 160W. This is down from the RTX 2070, but only slightly, as those cards are rated for 175W. Cut-down GPUs have limited options for reducing their power consumption, so it’s not unusual to see a card like this rated to draw almost as much power as its full-fledged counterpart.

All-in-all, the GeForce RTX 2060 (6GB) is quite the interesting card, as the value-enthusiast segment tends to be more attuned to price and power consumption than the performance-enthusiast segment. Additionally, as a value-enthusiast card and potential upgrade option it will also need to perform well on a wide range of older and newer games – in other words, traditional rasterization performance rather than hybrid rendering performance.

Meanwhile, looking at evaluating the RTX 2060 itself, measuring generalizable hybrid rendering performance remains unclear. Linked to the Windows 10 October 2018 Update (1809), DXR has been rolled-out fairly recently. 3DMark’s DXR benchmark, Port Royal, is due on January 8th, while for realtime raytracing Battlefield V is the sole title with it for the moment, with optimization efforts are ongoing as seen in their recent driver efforts. Meanwhile, it seems that some of Turing's other advanced shader features (Variable Rate Shading) are only currently available in Wolfenstein II.

Of course, RTX support for a number of titles have been announced and many are due this year, but there is no centralized resource to keep track of availability. It’s true that developers are ultimately responsible for this information and their game, but on the flipside, this has required very close cooperation between NVIDIA and developers for quite some time. In the end, RTX is a technology platform spearheaded by NVIDIA and inextricably linked to their hardware, so it’s to the detriment of potential RTX 20 series owners in researching and collating what current games can make use of which specialized hardware features they purchased.

Planned NVIDIA Turing Feature Support for Games
Game Real Time Raytracing Deep Learning Supersampling (DLSS) Turing Advanced Shading
Anthem   Yes  
Ark: Survival Evolved   Yes  
Assetto Corsa Competizione Yes    
Atomic Heart Yes Yes  
Battlefield V Yes
(available)
Yes  
Control Yes    
Dauntless   Yes  
Darksiders III   Yes  
Deliver Us The Moon: Fortuna   Yes  
Enlisted Yes    
Fear The Wolves   Yes  
Final Fantasy XV   Yes
(available in standalone benchmark)
 
Fractured Lands   Yes  
Hellblade: Senua's Sacrifice   Yes  
Hitman 2   Yes  
In Death     Yes
Islands of Nyne   Yes  
Justice Yes Yes  
JX3 Yes Yes  
KINETIK   Yes  
MechWarrior 5: Mercenaries Yes Yes  
Metro Exodus Yes    
Outpost Zero   Yes  
Overkill's The Walking Dead   Yes  
PlayerUnknown Battlegrounds   Yes  
ProjectDH Yes    
Remnant: From the Ashes   Yes  
SCUM   Yes  
Serious Sam 4: Planet Badass   Yes  
Shadow of the Tomb Raider Yes    
Stormdivers   Yes  
The Forge Arena   Yes  
We Happy Few   Yes  
Wolfenstein II     Yes, Variable Shading
(available)

So the RTX 2060 (6GB) is in a better situation than the RTX 2070. With comparative GTX 10 series products either very low on stock (GTX 1080, GTX 1070) or at higher prices (GTX 1070 Ti), there’s less potential for sales cannibalization. And as Ryan mentioned in the AnandTech 2018 retrospective on GPUs, with leftover Pascal inventory due to the cryptocurrency bubble, there’s much less pressure to sell Turing GPUs at lower prices. So the RTX 2060 leaves the existing GTX 1060 6GB (1280 cores) and 3GB (1152 cores) with breathing room. That being said, $350 is far from the usual ‘mainstream’ price-point, and even more expensive than the popular $329 enthusiast-class GTX 970.

Across the aisle, the recent Radeon RX 590 in the mix, though its direct competition is the GTX 1060 6GB. Otherwise, the Radeon RX Vega 56 is likely the closer matchup in terms of performance. Even then, AMD and its partners are going to have little choice here: either they're going to have to drop prices to accomodate the introduction of the RTX 2060, or essentially wind down Vega sales.

Unfortunately we've not had the card in for testing as long as we would've liked, but regardless the RTX platform performance testing is in the same situation as during the RTX 2070 launch. Because the technology is still in the early days, we can’t accurately determine the performance suitability of RTX 2060 (6GB) as an entry point for the RTX platform. So the same caveats apply to gamers considering making the plunge.

Q1 2019 GPU Pricing Comparison
AMD Price NVIDIA
Radeon RX Vega 56 $499 GeForce RTX 2070
  $449 GeForce GTX 1070 Ti
  $349 GeForce RTX 2060 (6GB)
  $335 GeForce GTX 1070
Radeon RX 590 $279  
  $249 GeForce GTX 1060 6GB
(1280 cores)
Radeon RX 580 (8GB) $200/$209 GeForce GTX 1060 3GB
(1152 cores)
Meet The GeForce RTX 2060 (6GB) Founders Edition
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  • Hameedo - Monday, January 7, 2019 - link

    Final Fantasy 15 already supports DLSS via a recently released patch, please correct that info
  • benedict - Monday, January 7, 2019 - link

    Right now the Radeon RX 580 (8GB) has the best price/performance. 590, 1060 and 2060 are much more expensive but not that much faster.
  • Hameedo - Monday, January 7, 2019 - link

    The 2060 is on par with 1070Ti, it means it's much faster than 580 and 1060 (about 60%)
  • sing_electric - Monday, January 7, 2019 - link

    FWIW, the RX 580 can regularly be had for ~$200 these days, so TECHNICALLY benedict is right - the 580 goes for ~57% of the 2060's MSRP ($349) but offers more like 60-65% of the performance (and that's assuming you can find the 2060 for MSRP, which we'll have to see).

    IMO, they're just in different markets. The 590 is looking like a misstep by AMD at this point, since it's midway between the 580 and the 2060 in price, but isn't much faster than the 580 in real world performance. The Vega series are interesting, but AMD and partners probably have limited ability to lower prices due to how expensive the HBM2 memory on those boards is.
  • Bluescreendeath - Monday, January 7, 2019 - link

    No, Benedict is not right. At best, he is only partially right on one out of at least three points, and only when viewed in the most favorable light. He said 1) the 2060 is "not much faster," 2) said that the 1060 is much more expensive and 3) said the 580 has the best price/performance ratio. The GTX2060 is clearly significantly faster than the RX580 (by more than 50%) so his first point is flat out wrong. His second point is also wrong because the GTX1060 costs about the same as the RX580 in terms of market price and performs about the same. His 3rd point is debateable and may be right. The 580 does have a marginally better price/performance ratio if you compare market price RX580 ($200) to MSRP GTX2060 ($350). However, if you compare MSRP RX580 ($240+) to MSRP FE GTX2060 ($350) then the equation changes as the RX580 no longer has the best price/performance either as the 2060 is 46% pricier but performs 50-60% better. And other models of the 2060 will surely be cheaper than the FE version.
  • Ananke - Monday, January 7, 2019 - link

    He is completely right - RTX2060 has 48 ROPs and 6 GB VRAM, which is pointless at $349, regardless how "fast" is the card. Raytracing is also pointless with so scarcely resourced card.
    At this point a person should either buy 2080Ti, if money are no object, or buy Radeon 580 8GB for under $200. Most modern games simply manage huge textures in VRAM - you need more RAM, quick memory buses and ROPs for that.
    I am no particular fan, but AMD will kill NVidia any moment with announcement of 7 nm chips - at smaller process brute force will have advantage no matter how smart is NVidia's prefetch, bus compression and all other "smart" staff. Same happened to Intel. And TSMC is already occupied working for AMD, Samsung is busy and any excess is reserved by Intel, so NVidia will have no access to 7nm fab for a while
  • Bluescreendeath - Monday, January 7, 2019 - link

    Real world results matter more than on paper specs. The actual real world benchmarks show the Gtx2060 is 50-60% faster than the rx580. You seem to be overly hung up on VRAM and ROPs. Anadtech and techspot have done plenty of tests on VRAM, and modern games dont use nearly as much VRAM as you think - even on 1440p. And take a look at the 4k benchmarks in the article. The 6Gb vram is clearly sufficient. Furthermore, the rx580 8gb costs about $200-250 new, whereas the 2060 is $350 for the more expensive founders edition. Realistically, the aftermarket cards will be something like 200-250 for new rx580s vs 300 for a new non FE 2060.

    As for your mention of future AMD chips, we are comparing 2060 vs 1060 vs rx580.
  • heavyarms1912 - Monday, January 7, 2019 - link

    Reality check, RX580s 8gb can be had below $200 and even the top end aftermaket ones and with 3 game titles.
  • wintermute000 - Monday, January 7, 2019 - link

    And its what 50% slower, so what's your point?
  • Ananke - Tuesday, January 8, 2019 - link

    There are several RX580 8GB cards sales today for around $160-170. It night be old, it might be hot, but runs 1080p just perfect on any game, and it costs half.
    Next generation consoles are already well into making, and developers are developing games for consoles, not for PCs, which will never change since the scale of business is tenfold if not larger. Next might be game services directly integrated in the TV or whatever device gives a mass market, but would never be a PC.
    Anyway, new consoles will have A LOT more VRAM, and 6GB will simply not cut it. And they are coming later this year/early next year, not like waiting ten years for it. I have lived through enough NVidia "cycles" and can tell you this is typical NVidia greed - narrow memory bus and limited memory - exactly like 12 years ago, when AMD had nothing, but came with the rough, hot unoptimized 5850 and collected half of the market.
    The card is OK, it is just not worth $350 today, that's my point.

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