Single GTX 980 Gaming Performance

Alien: Isolation

If first person survival mixed with horror is your sort of thing, then Alien: Isolation, based off of the Alien franchise, should be an interesting title. Developed by The Creative Assembly and released in October 2014, Alien: Isolation has won numerous awards from Game Of The Year to several top 10s/25s and Best Horror titles, ratcheting up over a million sales by February 2015. Alien: Isolation uses a custom built engine which includes dynamic sound effects and should be fully multi-core enabled.

For low-end graphics, we test at 720p with Ultra settings, whereas for mid and high range graphics we bump this up to 1080p, taking the average frame rate as our marker with a scripted version of the built-in benchmark.

Alien Isolation on MSI GTX 770 Lightning 2GB ($245)

Alien Isolation on ASUS GTX 980 Strix 4GB ($560)

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion. For low end systems we test at 720p on the lowest settings, whereas mid and high end graphics play at 1080p with very high settings across the board. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).

Grand Theft Auto V on MSI GTX 770 Lightning 2GB ($245)

Grand Theft Auto V on ASUS GTX 980 Strix 4GB ($560)

GRID: Autosport

No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version.

GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps. The car is focus starts last and is quite fast, but usually finishes second or third. For low end graphics we test at 1080p medium settings, whereas mid and high end graphics get the full 1080p maximum. Both the average and minimum frame rates are recorded.

GRID: Autosport on MSI GTX 770 Lightning 2GB ($245)

GRID: Autosport on ASUS GTX 980 Strix 4GB ($560)

Middle-Earth: Shadow of Mordor

The final title in our testing is another battle of system performance with the open world action-adventure title, Shadow of Mordor. Produced by Monolith using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity to a large extent, despite having to be cut down from the original plans. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.

For testing purposes, SoM gives a dynamic screen resolution setting, allowing us to render at high resolutions that are then scaled down to the monitor. As a result, we get several tests using the in-game benchmark. For low end graphics we examine at 720p with low settings, whereas mid and high end graphics get 1080p Ultra. The top graphics test is also redone at 3840x2160, also with Ultra settings, and we also test two cards at 4K where possible.

Shadows of Mordor on MSI GTX 770 Lightning 2GB ($245)

Shadows of Mordor on MSI GTX 770 Lightning 2GB ($245)

Shadows of Mordor on ASUS GTX 980 Strix 4GB ($560)

Shadows of Mordor on ASUS GTX 980 Strix 4GB ($560)

CPU Performance, Short Form Testing up to 3xGTX 980 and 10G
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  • maglito - Monday, November 7, 2016 - link

    Article is missing references to XeonD with integrated 10Gbps networking in a much lower power envelope (Supermicro and ASRock Rack have great solutions). Also switches from Mikrotik ( CRS226-24G-2S+RM ) and Ubiquiti ( EdgeSwitch ES‑16‑XG ).
  • dsumanik - Monday, November 7, 2016 - link

    Fair enough, but one thing this article is NOT missing is better multi GPU testing, thank you Ian.

    In this day and age It is important to test every aspect of the board, not take the mfg's word for it or you wind up being a part of thier beta test.

    Then when the bugs occur and sales slow, the bios team gets allocated to the more popular boards And you wait in limbo -sometimes permanently- for fixes
  • Gadgety - Monday, November 7, 2016 - link

    I agree.
  • prisonerX - Monday, November 7, 2016 - link

    The XeonD has 10G MACs, which are not the particularly power hungry part of 10G ethernet, it's the PHY block, and in particular 10GBase-T which is the power hog. XeonD doesn't implement those.
  • BillR - Tuesday, November 8, 2016 - link

    Correct, the PHY is where the bulk of the power is used. I would expect the performance between the XeonD and the X550 to be similar since they use the same basic Ethernet MAC block logic. I would be a bit leery of using another LAN solution though, the Intel solution has been pretty rock solid. A problem I rarely have to think about is the best problem of all.
  • ltcommanderdata - Monday, November 7, 2016 - link

    You mentioned PCIe switches add a little bit of overhead which isn't a problem for graphics cards, but is the small added latency likely to be a concern for more sensitive applications like audio cards? Or is it better to use PCIe slots that are not on the PCIe switch for those?

    Also is there any sense yet on a time-to-market schedule for 2.5G/5G ethernet controllers and when motherboards and routers will start showing up with them?
  • TheinsanegamerN - Monday, November 7, 2016 - link

    My guess is never. Outside of a very specific niche, nobody needs more then 1Gbps.
  • JoeyJoJo123 - Monday, November 7, 2016 - link

    >My guess is never, nobody needs HD. The human eye can't see past 640x480 interlaced.
  • Eden-K121D - Monday, November 7, 2016 - link

    nah 320X240 is the max
  • prisonerX - Monday, November 7, 2016 - link

    640K should be enough for anyone.

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