Enter the 8800 GS ... err ... I Mean The 9600 GSO

Recently, we tested the 9500 GT, which is really just a slightly overclocked, die shrunk version of the 8600 GT. We do see that kind of thing as newer models get pushed out, and it makes economic sense. If you can die shrink something and sell it for the same price and a little more performance, you'll make more money. There have been times where we've seen the specs of a part change and the name stays the same, which is a little annoying, but we also get why that happens.

But this is a little extreme. The 9600 GSO is an 8800 GS with a different sticker. Yep, that's it. Same GPU, same board, same everything. The name is the only difference. I don't think I could manage enough sarcasm to even try and make fun of this one properly. Sorry.

Anyway, the 9600 GSO is a $90-$110 part. Sure you can spend even more if you want an overclocked version, but this is the general range. So why are we looking at this for a $70-$80 price range review? Well, it's not that much more expensive, really, and that hasn't stopped us from including things in the past. Especially because, at these prices, spending just a little bit more gets you much much more for you money (usually). Since we already know the 9500 GT is a little under powered for its price point, we wanted to see what else NVIDIA had up their sleeve in the price vicinity.

There is the added complication that a 9600 GT can be had for about $100 as well. There is already a lot of data here and we don't want to go cluttering up our charts with cards that aren't really in the same price class (yes this is ~20% more expensive than the 4670 suggested pricing). The 9600 GT, though, is fairly competitive with the 3870 which we do include for an architectural reference. Based on this, we can talk about the relative value fairly easily.

The prices on sub $100 market hardware are volatile, and fairly close together. Honestly, as is generally the case, we'd rather spend just a little bit more money and get a lot more value. But at some point there needs to be a cut off, so we'll still look at who comes out on top in the $70 - $80 space and we'll also try to talk about whether that's good enough to save the extra cash.

Either way it is really important to emphasize that people need to look at current pricing when they are buying hardware. Things fluctuate a lot in the market, and we are going to report as many relevant performance numbers as time allows. Take performance and the best price you can find at the time and factor them both into your decision. While our conclusions on relative value may be most relevant close to the time they are published, there will always be deals to be had that change things up. Currently there are some mail-in rebate offers that make the 9600 GSO more price competitive with the 4670, so don't forget to shop around.

Is Antialiasing the Killer App?

We tend to only touch briefly on antialiasing on the low end, more as a side show than for any serious purpose. Many older games can run on lower end hardware with AA enabled, but most newer games tend to chug to a halt if any decent level of quality has been enabled alongside AA. Will this launch be any different?

Back when we first looked at AMD's new RV7xx architecture, we noted quite a large improvement in antialiasing performance over their previous generation. Part of this, of course, is due to the major issues R6xx and RV6xx hardware had with antialiasing performance. Yet still, we felt it quite important to do a little deeper digging to find out if there was some possibility that up to 1280x1024 the 4670 might be able to run with 4xAA enabled in games.

Why do we care about AA on this hardware? Well, in spite of the fact that performing antialiasing adds a lot of overhead, the quality benefit is most apparent (and important) at lower resolutions. The larger a pixel is on the screen, the more aliased (jagged) edges look. It's easy to understand when we think about building blocks: if I build the same castle out of the huge toddler sized duplo blocks and standard lego blocks, one is going to look a lot more natural and smooth than the other. Antialiasing would be kind of like making the corners of some blocks a little bit transparent. This doesn't really have a real world analog, but I think that's the best way to get it across. The point is that the castle that already looks pretty smooth will look a little smoother, while the really blocky looking castle will look a lot smoother.

Small rabbit hole here: the real long-term solution to image quality is not AA, it is increasing DPI (dots per inch). Decreasing the size of a pixel will do a lot more to make an image look smooth than any amount of antialiasing could. What's the analog in the real world? Compare those duplo and lego castles to a sand castle. Many more grains of sand that are much smaller mean a very very smooth appearance with no AA needed. Display technology has severely fallen short over the past few years and we still don't have desktop LCD panels that really compete with top of the line CRTs from 7 or 8 years ago.

Anyway, the point is that if these cards that can't run at very high resolutions are paired with a low resolution monitor (say 1024x768 or 1280x1024), we would really see some benefit from enabling AA due to the large pixel sizes. The feature is more important here than at the high end, and we could get a significantly better experience on this hardware if we had the benefit of AA. The question is: can the improvements that AMD made to their AA hardware translate into large enough performance gains in the 4670 over competing hardware to justify the use of antialiasing in games?

Let's keep an eye out for answers as we look at our test results.

Non-G DDR3? Sure, Why Not Test Descriptions and Settings
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  • strikeback03 - Thursday, September 11, 2008 - link

    Plus, there is the fact that CRTs blurred everything. The LCD image is so much sharper (at native resolution) that jaggies are much more apparent.
  • razor2025 - Wednesday, September 10, 2008 - link

    4670 looks to be a great low-mid range card. I've been wanting to get a slimline PC, but the current choices in low-profile GPUs are still lacking. Sure there's the 9600GT low-profile, but that requires 400watt PSU and it's already a hot card in full-length form. If there's a 4670 low-profile, I'd buy it in a heartbeat as long as they keep it under $80.

    As for the review itself, it was terribly written. AT articles seems to be on a decline in recent times. Horrible graph choices and questionable writings. Also, a entire page dedicated to talking about a competitor's product. How low can we go AT? Oh and when can we have a decent motherboard roundup? You know, the one that was promised since last summer (when 690G came out)?
  • Pale Rider - Wednesday, September 10, 2008 - link

    <<<<<< Now, if we could get a 3870 for about $100 (a 9600 GT fits the bill here, as 3870 cards can't be found for that price), >>>>>>>

    This is just flat out misleading information.
  • djfourmoney - Wednesday, September 10, 2008 - link

    Okay honesty is the best policy time -

    When a co-worker wanted to purchase a new PC, he consulted me. I told him to "future proof" himself and get a Quad Core. Being a parent of 2 children and the only one working in the household, he can't afford to upgrade every 2-3 years like hardcore gamers, power users, overclockers.

    Now its your typical $900-1000 Dell and of course he could have gotten equal performance for much less if he DIY'ed it. Let's be honest people, when you consider there's still an intimidation factor with any electronics let alone PC's which seem to crash on their own (of course that's not always true either) you can understand that most people value pre-builts and being able to call up Dell tech support if something happens.

    At least when benchmarking, they should use not only the most powerful system they can find, but use one that a typical end-user would have and that's slow speed dual cores and even late of era single core CPU's like the Pent D and AMD 64's.

    I bought my Dell back in 2003, I didn't build a new system until I found I couldn't get more out of my old system, that was about 8 months ago (2008). So five years between systems and if wanted to watch HD content the regular way, my old Dell was just fine the way it was and did play HD@720p without issue.

    This new system is middle of the road in terms of power and crushes most PC's between $600-700 available from HP/Compaq or Dell (3.1Ghz 5000+ BE).

    My point is, that most people don't have PC's with $200-$1200 GPU's and couldn't fathom spending $500 for a video card, not even $200, $100 is the threshold for most people and that's pushing it, only 20somethings and teens would even think its "reasonable" for gaming performance to spend $100 on a card.

    I'll go ahead and do what all these other sites aren't doing, I'll give you a user review of the HD 4670 on a basic system (Dell 530) on a 19" LCD, depends when I get one. Currently only New Egg has it and I won't be able to order until Friday.

    If you have a modern CPU, with only a 128-bit bus, I doubt an older dual core or even a single core would bottleneck performance. It really depends on what games you play. FPS are more GPU dependent than CPU. Racing games because of physics and AI tend to use a fair amount of CPU power, which is why GRID recommends 3.0Gz single cores but on Bit Tech they tried it with both a single core and dual core and it clearly ran faster with a dual core CPU.






  • tacoburrito - Wednesday, September 10, 2008 - link

    Seriously, does people really expect a $79 card to perform anywhere near the level of a $180 card, i.e. the 4850? AMD would be stupid to do that. If that happens, who would want to buy the 4850 or 4870? AMD crippled the 4670's performance for a reason, i.e. not to cannabalize the sales of its higher end cards.
  • The0ne - Wednesday, September 10, 2008 - link

    This article could be one that girls/women would avoid. Just seeing the term "epic fail" is already a turn off for me. Just seem so childish and in the same terminology I guess, childish for a review.
  • Laura Wilson - Wednesday, September 10, 2008 - link

    ok i'm a girl/woman and my favorite part of this article was the term "epic fail," but perhaps i'm stunted in my fifth grade humor...
  • Pale Rider - Wednesday, September 10, 2008 - link

    I agree. What are we in the 5th grade? I bet the neffers in OT love it.
  • Pale Rider - Wednesday, September 10, 2008 - link

    Once again AT has an ATI review that has an entire page reserved for nVidia product information. Every ATi review we get from AT seems to have an entire page dedicated to nVidia products. Funny how the nVidia reviews NEVER have entire pages dedicated to ATi products.
  • KikassAssassin - Thursday, September 11, 2008 - link

    That's because with every ATI release, nVidia scrambles to put out a new (usually re-hashed) part as an answer to ATI's new product, so the review sites naturally compare the two cards together. ATI doesn't have OCD about putting out a direct answer to every single product their competitor releases like nVidia does, so review articles on nVidia products don't usually have anything new from ATI to talk about.

    You can't blame the review sites for this one. They're just reporting on what the companies are doing. Instead, blame nVidia for saturating the market with a ridiculous number of redundant products.

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