The Elder Scrolls IV: Oblivion Performance

While it is disappointing that Oblivion doesn't have a built in benchmark, our FRAPS tests have proven to be fairly repeatable and very intensive on every part of a system. While these numbers will reflect real world playability of the game, please remember that our test system uses the fastest processor we could get our hands on. If a purchasing decision is to be made using Oblivion performance alone, please check out our two articles on the CPU and GPU performance of Oblivion. We have used the most graphically intensive benchmark in our suite, but the rest of the platform will make a difference. We can still easily demonstrate which graphics card is best for Oblivion even if our numbers don't translate to what our readers will see on their systems.

Running through the forest towards an Oblivion gate while fireballs fly by our head is a very graphically taxing benchmark. In order to run this benchmark, we have a saved game that we load and run through with FRAPS. To start the benchmark, we hit "q" which just runs forward, and start and stop FRAPS at predetermined points in the run. While not 100% identical each run, our benchmark scores are usually fairly close. We run the benchmark a couple times just to be sure there wasn't a one time hiccup.

As for settings, we tested a few different configurations and decided on this group of options:

Oblivion Performance Settings
Texture Size Large
Tree Fade 100%
Actor Fade 100%
Item Fade 66%
Object Fade 90%
Grass Distance 50%
View Distance 100%
Distant Land On
Distant Buildings On
Distant Trees On
Interior Shadows 95%
Exterior Shadows 85%
Self Shadows On
Shadows on Grass On
Tree Canopy Shadows On
Shadow Filtering High
Specular Distance 100%
HDR Lighting On
Bloom Lighting Off
Water Detail High
Water Reflections On
Water Ripples On
Window Reflections On
Blood Decals High
Anti-aliasing Off

Our goal was to get acceptable performance levels under the current generation of cards at 1600x1200. This was fairly easy with the range of cards we tested here. These settings are amazing and very enjoyable. While more is better in this game, no current computer will give you everything at high res. Only the best multi-GPU solution and a great CPU are going to give you settings like the ones we have at high resolutions, but who cares about grass distance, right?

While very graphically intensive, and first person, this isn't a twitch shooter. Our experience leads us to conclude that 20fps gives a good experience. It's playable a little lower, but watch out for some jerkiness that may pop up. Getting down to 16fps and below is a little too low to be acceptable. The main point to bring home is that you really want as much eye candy as possible. While Oblivion is an immersive and awesome game from a gameplay standpoint, the graphics certainly help draw the gamer in.

The Elder Scrolls IV: Oblivion

Oblivion is the first game in our suite where ATI's latest and greatest actually ends up on top. The margin of victory for the X1950 CrossFire isn't tremendous, measuring in at 6.5% over the 7900 GTX SLI.

As a single card, the 7950 GX2 does better than anything else, but as a multi-GPU setup it's not so great. The 12% performance advantage at 2048 x 1536 only amounts to a few more fps, but as you'll see in the graphs below, at lower resolutions the GX2 actually manages a much better lead. A single X1950 XTX is on the borderline of where Oblivion performance starts feeling slow, but we're talking about some very aggressive settings at 2048 x 1536 - something that was simply unimaginable for a single card when this game came out. Thanks to updated drivers and a long awaited patch, Oblivion performance is no longer as big of an issue if you've got any of these cards. We may just have to dust off the game ourselves and continue in our quest to steal as much produce from as many unsuspecting characters in the Imperial City as possible.

Oblivion does like having a 512MB frame buffer, and it punishes the X1900 XT 256MB pretty severely for skimping on the memory. If you do enjoy playing Oblivion, you may want to try and pick up one of the 512MB X1900 XTs before they eventually disappear (or start selling for way too much).

In contrast to Battlefield 2, it seems that NVIDIA's 7900 GTX SLI solution is less CPU limited at low resolution than ATI's CrossFire. Of course, it's the higher resolutions we are really interested in, and each of the multi card options we tested performs essentially the same at 1600x1200 or higher. The 7950 GX2 seems to drop off faster than the X1950 XTX, allowing ATI to close the gap between the two. While the margin does narrow, the X1950 XTX can't quiet catch the NVIDIA multi-GPU single card solution. More interestingly, Oblivion doesn't seem to care much about the differences between the X1950 XTX, X1900 XTX, and X1900 XT. While the game does seem to like a 512MB of onboard memory, large differences in memory speed and small differences in core clock don't seem to impact performance significantly.

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  • nextsmallthing - Wednesday, August 23, 2006 - link

    Did anyone else notice that the specs for some of the NVIDIA cards are wrong? For example, the core clock of the 7900GTX is supposed to be 650 MHz, not 700 MHz, and the core clock of the 7900GT should be 450 MHz, not 470 MHz. Also, the pipeline configuration for the 7300GT (according to Wikipedia anyway) should be 8 pixel & 4 vertex.

    This many mistakes really makes me question the accuracy of other specs I read on Anandtech.

    (And by the way, would somebody please inform the DailyTech writers that it's "Xbox 360", not "XBOX 360". And yes I'm aware of the conventions that punctuation goes inside quotes and you shouldn't start sentences with "and".)
  • Anand Lal Shimpi - Wednesday, August 23, 2006 - link

    The 7900GTX/GT clock speeds that were listed were actually vertex clock speeds, not general core clock speeds, so they were technically correct (parts of the GPU do run at those frequencies) just not comparable to the other numbers. They have been corrected.

    The 7300GT is indeed 8 pipes, that was a copy/paste error. Thanks for the heads up.

    Take care,
    Anand
  • nextsmallthing - Thursday, August 24, 2006 - link

    Wow--prompt correction and courteous reply. I'm impressed, and my faith in Anandtech is restored!
  • Josh7289 - Wednesday, August 23, 2006 - link

    From the looks of the pricing structure for ATI's cards on the first page, and especially from the looks of the pricing structure for ATI's cards after they simplify their lineup, it looks like ATI is giving up on midrange cards, from $100 - $200. The 7600GT and the upcoming 7900GS both are alone in that price range (about $150 and $200, respecitively), with no competition from ATI, so it seems they really are giving that price range to Nvidia.

    Am I right with this or am I seriously missing something?
  • yyrkoon - Wednesday, August 23, 2006 - link

    there is a x1800GTO2, price last I looked was around $230, of course, they released it rather quietly. Still, thats about $90 higher than the 7600 GT (or in my case the eVGA 7600GT KO).
  • OrSin - Wednesday, August 23, 2006 - link

    I wondering the same thing. Are they going to stop making any 1800's. They should be dropping in this price range nicely. Not sure how competative they are with the 7900's. And now that the 7900GS is coming out the 1800 might be just too outclassed. (you guys just missed a great deal on woot 7900GS for $145).

    I hope 1800 drop is still being made and I hope it drops to $150-180 range to fill that gap.
  • JarredWalton - Wednesday, August 23, 2006 - link

    I think they've already stopped making all of the X1800 series, but there are still cards floating around.
  • Josh7289 - Wednesday, August 23, 2006 - link

    The X1900GT is a card meant to compete with the stock 7900GT, and as such is somewhere around the $200 - $250 price range.

    As for the X1950 Pro and X1650 XT, what are these supposed to compete against and at what prices. More importantly, when are these supposed to launch?
  • coldpower27 - Wednesday, August 23, 2006 - link

    As well the X1650 XT is also in the works.
  • coldpower27 - Wednesday, August 23, 2006 - link

    X1950 Pro, is upcoming, as well they still have the X1900 GT.

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