SoC Tile, Part 3: Disaggregating Xe Media and Display Engine From Graphics

As we noted earlier, Intel has completely redesigned its graphics, media, and display engine for Meteor Lake and, as such, separates all three entities from each other. While we'll cover the new graphics tile next, we'll start with everything that's not part of the graphics tile. Opting for a disaggregated architecture allows Intel to not only shuffle things around from an IP perspective but also allows Intel to integrate new IPs such as cores, graphics, and I/O as and when advancements have been made at a silicon level, but the design allows unties Intel from being limited to a specific manufacturing process.

Starting things off, we have the Xe Media Engine, which is embedded within the SoC tile. Within the Xe Media Engine are two Multi-Format Codecs (MFX), designed and responsible for all the encoding and decoding tasks. Intel's Meteor Lake with Xe supports the latest codecs ranging from AV1 (decode and encode), HEVC, AVC, and VP9, with up to 8K60 HDR decode supported. For encoding, there's support for up to 8K resolutions with 10-bit color and HDR. Aiming to improve power efficiency on-chip with encode/decode workloads, having a dedicated Media Engine separate from the graphics allows Intel to find granular power savings as things are directed to the Xe Media Engine, which means the graphics tile doesn't need to be powered up to accomplish encode or decode tasks.

The Xe Media Engine provides various functionalities across a large spectrum of different video codecs. This ranges from JPEG/MPEG and AVC to the more advanced VP9, HEVC, and AV1 codecs. Designed to give Meteor Lake a solid level of computational efficiency for video processing, the Xe Media Engine balances the gaps between high-performance output and power efficiency, rendering it particularly well-suited for various applications, from real-time video streaming to high-fidelity playback. There's also support for diverse color formats and bit depths, including but not limited to 4:2:0 at 10-bit and 12-bit, which means it's versatile for video editing and video encoding and should satisfy content creator's needs.

Xe Display Engine: Also Within the SoC

Much like the Xe Media Engine, the Xe Display Engine is also found within the SoC tile on Meteor Lake. Decoupling this directly from the graphics tile and embedded into the SoC allows it to communicate directly with the Xe Media Engine, saving power and improving overall battery life. The engine supports up to four display pipes, two of which have been designed and optimized for low power consumption, further boosting overall efficiency for Meteor Lake.

Looking at compatibility, the Xe Display Engine looks to use the latest connections and ports, including native support for HDMI 2.1, DisplayPort 2.1, Embedded DisplayPort (eDP) 1.4. and even DSC 1.2a. Via these blocks, Meteor Lake can support displays up to 8K60 HDR, or up to 4 x 4K60 HDR displays, and this is on top of 1080p360 and 1440p360 too. This gives Meteor Lake substantial display and multimedia device support, including current and up-and-coming panels.

SoC Tile, Part 2: Neural Processing Unit (NPU) Adds AI Inferencing on Chip I/O Tile: Extended and Scalable Depending on Segment
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  • GeoffreyA - Saturday, September 23, 2023 - link

    I agree with most of what you're saying. What I was trying to get at is that there seems to be a belief that Apple has superior engineering ingenuity than Intel and AMD, when really, it is the difference between fixed- and variable-length instruction sets and all that entails. What I'd like to see is all of them on the same playing field and where each then stands, from a CPU point of view. Quite likely, there won't be much of a difference because good design principles are always the same. It's trying to be out of the ordinary that leads to Pentium 4s and Bulldozers.
  • GeoffreyA - Saturday, September 23, 2023 - link

    And yes, I'd like to see RISC-V winning in the end, rather than ARM.
  • GeoffreyA - Saturday, September 23, 2023 - link

    The thing is, ARM is almost fully ready on the Windows side of the coin. Windows on ARM appears to be working well, x64 emulation is up and running, increasingly more programs are getting ARM compiles, and Microsoft's VS and compilers now have ARM on an equal footing with x64. So, if Intel or AMD decided to make an ARM CPU, people could go over quite easily, similar to the early days of x64.
  • FWhitTrampoline - Thursday, September 21, 2023 - link

    Edit: royalist/encumberments to royalty/encumberments!

    And Firefox's Spell Checker is so bad that The Mozilla Foundation should be stripped of their Tax Exempt status until they fully comply and fix that.
  • Bluetooth - Saturday, September 23, 2023 - link

    Intel has proposed X86-S ISA, to get rid of all the legacy code and boot directly into 64 bit, (the proposal is available on their website). But I don't know, if this is enough to allow them to build wider decoders to improve the single thread performance.
  • GeoffreyA - Saturday, September 23, 2023 - link

    I took a look at x86-S and it certainly would be welcome, getting rid of unnecessary legacy features. From my understanding, I don't think it would help to build wider decoders. The problem in x86 is that the length of each instruction varies and is not known beforehand. At execution time, length has got to be worked out in predecode, and I imagine this constrains how much can be sent through the decoders, as well as taking up a great deal of power. In the fixed-width ISA, it is trivial to know where each instruction starts and send them off to the decoders in mass. A bit like comparing a linked list with an array.
  • FWhitTrampoline - Tuesday, September 19, 2023 - link

    up to clocked 2Ghz+ should read: Clocked up to.
  • Bluetooth - Saturday, September 23, 2023 - link

    He may overstate the power, but don't diss his remark by only focusing on that error, as the mobile processor is running at much lower frequencies.
  • tipoo - Tuesday, September 19, 2023 - link

    It sounds like you carried forward 3W from 2008. The A17 Pro draws more power than ever.

    https://www.youtube.com/watch?v=TX_RQpMUNx0
  • StevoLincolnite - Tuesday, September 19, 2023 - link

    He is nothing but a liar.

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