The Elder Scrolls IV: Oblivion GPU Performance
by Anand Lal Shimpi on April 26, 2006 1:07 PM EST- Posted in
- GPUs
High End GPU Performance w/ Bloom Enabled
The only Shader Model 2.0 cards we have in this comparison are ATI's Radeon X800 series, the rest of the contenders are SM3.0 capable. While the SM2.0 vs. 3.0 distinction doesn't really exist in Oblivion, there is one feature that requires the later spec: lighting. Oblivion's HDR lighting setting requires a Shader Model 3.0 capable card, otherwise you're left with a less precise lighting solution called Bloom or nothing at all. Bloom naturally runs faster on all GPUs so we couldn't really throw the X800 numbers in with the rest of the HDR capable cards from above, instead we were forced to do a second run of our benchmarks with Bloom enabled on all GPUs to show you X800 owners whether or not it made sense to upgrade just to get a higher frame rate.
We left the multi-GPU solutions out of these graphs to save time and make them easier to digest; you've already seen how having multiple GPUs improves performance in these tests, so the focus here will be on the single card upgrade paths available to X800 and X850 series owners.
The white lines within the bars indicate minimum frame rate
ATI's X850 and X800 series performs quite well despite its age, with even the X800 GTO outpacing the GeForce 6800 GS. Unfortunately, if you want a good upgrade from your X850/X800 card you're going to have to set your sights (and budget) fairly high. The GeForce 7900 GT and Radeon X1800 GTO are probably your best bets for upgrades, but if you have an X850 XT or X800 XT don't expect the performance difference to be tremendous; instead, you'll have to look towards the Radeon X1900 series.
We continue to see this trend of NVIDIA GPUs posting lower minimum frame rates than ATI GPUs here which, unfortunately for NVIDIA, makes us strongly recommend choosing ATI instead.
The white lines within the bars indicate minimum frame rate
Performance in our Town benchmarks is pretty much as expected and as we've seen before; the very high end GPUs all hit a performance wall right around 50 fps. The Radeon X800 series starts to pull up the rear but still offers significantly better performance than NVIDIA's GeForce 6800 GS (which is a performance equivalent to the GeForce 6800 GT/Ultra depending on clock speeds).
The white lines within the bars indicate minimum frame rate
While all of the GPUs have similar minimum frame rates in our Dungeon test, there is a pretty clear breakdown of performance once we look at cards slower than the GeForce 7800 GT. The standings however don't really change from what we've already seen, the X850/X800 cards continue to significantly outperform the GeForce 6800 GS while making any upgrade path that yields a reasonable improvement fairly expensive.
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Yawgm0th - Wednesday, April 26, 2006 - link
...or Oblivion is playable with an average of 20 FPS. I did a benchmark of my own (at a big Oblivion gate with 6-10 enemies and several allies fighting) with settings completely maxed (everything at it's highest except AA) at 1280x960, and my system pulled framerates slightly better than the 7900GT according to the FRAPS results. More importantly, the game is completely playable in all areas. Framerates are low for about four seconds anytime I enter a new area through a door of some kind, but that's not unusual for most games. After those first couple seconds, things pick up and I see no reason for the game to appear to have such abysmal performance as the article would indicate. My system consists of the following:2x1GB of Patriot 2-3-2 at 205MHz in dual-channel
Venice: 274x9 (about 2.47GHz)
7800GT with a slight overclock
Audigy 2
XP Pro x64 with latest nVidia drivers
Furthermore, that RAM was a recent upgrade. I had the game maxed with 1GB of the same stuff in single-channel.
At this point, I'm convinced that either there's something wrong with FRAPS (and there's certainly something different that caused the low frames in this article, because I shouldn't be outperforming the Anandtech test system when it's better than mine) or that the game is completely playable with mid-20s framerates. I don't think I've ever played a 3D game and found anything less than high-30s to be playable.
ueadian - Thursday, April 27, 2006 - link
Yep you nailed it that's my exact feeling. I played the game with my X800XL and it was very playable on high settings, oblivion gates killed my computer but not enough to drive me insane, other then that i didnt see any lag other then after entering a new area. Benchmarks are overrated I played Counter-Strike : Source at 20-30 fps for a year just fine and when I got a card to do 50+ fps miminum I really didn't notice that much of a difference.TejTrescent - Thursday, April 27, 2006 - link
Crazy.Testing just now, I got 20-30 on my system, no matter where I was, with a bit higher than those medium settings.
The game's ENTIRELY playable at even 18.
Dunno how, but it doesn't feel choppy when it falls, as long as it's above 15. Weird.
dhei - Wednesday, April 26, 2006 - link
Laugh, real excitement comes from online play. Might as well pay $15 a month for a game with just as good graphics that is updated constantly. Plus you can play missions and fight monsters yourself just like a single player game if thats your bag or slay other people that are actull people online.Looking at screenshots, i've seen 4 year old MMO games that look better after they got free graphics updates. /shrug
I never understood why people pay for single player games like this. :D
kmmatney - Thursday, April 27, 2006 - link
You really can't judge the graphics of Oblivion by screenshots. The actual look and feel is much more impressive than the screen shots show.ueadian - Thursday, April 27, 2006 - link
Agreed. Screenshots do not to ANY game justice. HL2 didnt really impress me visualy with screenshots, but then I played the game all the way through and was blown away by the graphics.poohbear - Wednesday, April 26, 2006 - link
"i've seen 4 year old MMO games that look better after they got free graphics updates. /shrug "name one
bobsmith1492 - Wednesday, April 26, 2006 - link
What's "mmo" ??xsilver - Thursday, April 27, 2006 - link
when a cow is on crack it cant say "moo" properly :PMassivly Multiplayer Online
as mentioned before its difficult to play a game that has no end and is pressuringly addictive if you join a guild/faction
eg. most deaths that have resulted from gaming have been from players of such games; most recently from WoW i think
dhei - Wednesday, April 26, 2006 - link
Dark Age of Camelot.